{{#^rollTotal() computed::modifier 0}}{{#rollTotal() computed::blast_radius 1}}
blast radius: +20%
{{/rollTotal() computed::blast_radius 1}}
{{#rollTotal() computed::isShotgun 1}}
shotgun: +20%
{{/rollTotal() computed::isShotgun 1}}
{{#rollTotal() computed::accessories 1}}
{{accessory_name}}:{{#rollGreater() computed::accessory_modifier 0}} {{accessory_modifier}}{{/rollGreater() computed::accessory_modifier 0}}
{{#rollLess() computed::accessory_modifier 0}}{{accessory_modifier}}{{/rollLess() computed::accessory_modifier 0}}
{{/rollTotal() computed::accessories 1}}
modifier:{{#rollGreater() computed::modifier 0}}{{computed::modifier}}{{/rollGreater() computed::modifier 0}}
{{#rollLess() computed::modifier 0}}{{computed::modifier}}{{/rollLess() computed::modifier 0}}
{{/^rollTotal() computed::modifier 0}}{{#base_range}}
base range: {{base_range}}
{{/base_range}}
{{#armor_piercing}}
armor piercing:{{armor_piercing}}
{{/armor_piercing}}
{{#kill_radius}}
armor piercing:{{kill_radius}}
{{/kill_radius}}
{{dice}}
{{#rollTotal() computed::isSuccess 1}}
{{#rollTotal() computed::isCritical 1}}
critical
{{/rollTotal() computed::isCritical 1}}
{{/rollTotal() computed::isSuccess 1}}
{{#rollTotal() computed::isSuccess 1}}
{{#rollTotal() computed::isCritical 0}}
success
{{/rollTotal() computed::isCritical 0}}
{{/rollTotal() computed::isSuccess 1}}
{{#rollTotal() computed::isSuccess 0}}
{{#rollTotal() computed::isCritical 1}}
fumble
{{/rollTotal() computed::isCritical 1}}
{{/rollTotal() computed::isSuccess 0}}
{{#rollTotal() computed::isSuccess 0}}
{{#rollTotal() computed::isCritical 0}}
failure
{{/rollTotal() computed::isCritical 0}}
{{/rollTotal() computed::isSuccess 0}}
{{#rollTotal() computed::isSuccess 1}}{{#wammo}}{{#damage}}
{{#rollTotal() computed::isCritical 0}}
{{/rollTotal() computed::isCritical 0}}
{{#rollTotal() computed::isCritical 1}}
{{/rollTotal() computed::isCritical 1}}
{{/damage}}{{#double_barrel}}
{{#rollTotal() computed::isCritical 0}}
{{/rollTotal() computed::isCritical 0}}
{{#rollTotal() computed::isCritical 1}}
{{/rollTotal() computed::isCritical 1}}
{{/double_barrel}}{{#lethality_percent}}
{{#rollTotal() computed::isCritical 0}}
{{/rollTotal() computed::isCritical 0}}
{{#rollTotal() computed::isCritical 1}}
{{/rollTotal() computed::isCritical 1}}
{{/lethality_percent}}{{/wammo}}
{{#noammo}} {{#damage}}
{{#rollTotal() computed::isCritical 0}}
{{/rollTotal() computed::isCritical 0}}
{{#rollTotal() computed::isCritical 1}}
{{/rollTotal() computed::isCritical 1}}
{{/damage}}{{#double_barrel}}
{{#rollTotal() computed::isCritical 0}}
{{/rollTotal() computed::isCritical 0}}
{{#rollTotal() computed::isCritical 1}}
{{/rollTotal() computed::isCritical 1}}
{{/double_barrel}}{{#lethality_percent}}
{{#rollTotal() computed::isCritical 0}}
{{/rollTotal() computed::isCritical 0}}
{{#rollTotal() computed::isCritical 1}}
{{/rollTotal() computed::isCritical 1}}
{{/lethality_percent}}{{/noammo}}
{{#selfire_wammo}}{{#selective_fire}}
{{#rollTotal() computed::isCritical 0}}
{{/rollTotal() computed::isCritical 0}}
{{#rollTotal() computed::isCritical 1}}
{{/rollTotal() computed::isCritical 1}}
{{/selective_fire}}{{/selfire_wammo}}
{{#selfire_noammo}}{{#selective_fire}}
{{#rollTotal() computed::isCritical 0}}
{{/rollTotal() computed::isCritical 0}}
{{#rollTotal() computed::isCritical 1}}
{{/rollTotal() computed::isCritical 1}}
{{/selective_fire}}{{/selfire_noammo}}{{/rollTotal() computed::isSuccess 1}}